Also you could not assign pops that you splitted before rehosting. You were not able to assign pops that migrated to a province to a factory or RGO before rehosting the game. So you can't do this in Vicky 2, because you can't convert your pops by yourself.Ĥ. You needed to convert your Berliner crafstman pop to labourers to liberate it from that duty in an American factory. Also pops living in Berlin might be working in a factory that was located in New York. Clerks, craftsmen and capitalists in RGOs. Farmers, labourers and capitalists working in factories. You had to remove those other pops manually, if you wanted to play fair game. Sometimes you had 10 or 15 pops in a level 1 factory that should be able to employ only 5 pops. You had to learn to wait a few days before clicking the button again, if nothing seemed to happen at first.Ģ. Clicking research button several times made you research that very same tech as many times as you clicked. Other problems happened mostly because of lag:ġ. This is hopefully and probably fixed already for other Paradox games. This turned away about half of those players that wanted to join multiplayer games. You needed to open ports in your router and stuff like that. The biggest trouble of course was that it was hard if not impossible to connect to game.
I have greatly enjoyed playing it, but for others there are too many problems.
If there is a multiplayer mode, it is fair to believe it works too. If there were not so many concerns, multiplayer games also would be more popular. It might be true that only 1 or 2 percent of Victoria players ever tried playing the game in mp, but still these probelms should be taken seriously. You had to learn a few to tricks to successfully play your game and avoid the problems that happened because of lag. Some of them made the game unplayable for some people, some were just annoying. There were several problems in Victoria 1 multiplayer games.